Archive · Modeling & lighting
3D & Animation Studies
34 pieces

Scope
02 — My Role
- Character, product and environment modeling
- Lighting, shading and texture studies
- Rigging and pose work
- Render setup and post treatment
Selected visuals
04 — Selected Execution






























Character, product and environment work from my New Media & Animation practice — modeling, lighting, rigging and texture studies that feed the motion and visualization side of my commercial work.
Evidence
05 — Impact
- 34 pieces in the personal 3D archive
- 3D pipeline knowledge that carries into motion and video work
- Original assets available for campaign and explainer visuals
